You, too, can become a patron at /vgmvgm, and you can reach out to us one of these ways: Discord: Twitter: and E-mail: Voicemail: /vgmvgm. As always, each of these tracks follows our number one rule: it's all Very Good Music! Thanks as always to our amazing patrons and the artists who made our show art and theme song. Greetings, Gamers! For the first time this season (but not the last!) we bring you an episode focusing on multiple composers! This time we wanted to give the spotlite to three non-Japanese composers whose experience doesn't stretch back quite as far as the others we spoke about, but who are doing great work and who we believe have a bright future ahead of them! Dusklight joins us (as always) for the season's 5th episode, where we Tristan Alric's wonderful, Paper Mario-inspired score for Bug Fables: The Everlasting Sapling a wonderful, eclectic selection of tracks from Celeste's Lena Raine, and some highlights from the worldwide phenomenon, Deltarune, the latest work from multi-hyphenate Toby Fox. She has composed soundtracks for Super Hexagon, Interstellaria and Dicey Dungeons. It’s a vintage, 8-bit computer sound and she still composes on a Nintendo Game Boy to write and perform her retro sounds. His compositions include the Killzone franchise, Vainglory, and the blockbuster Horizon Zero Dawn.Niamh Houston, AKA Chipzel, is a Northern Irish composer who specialises in “chiptune” music. Lena Raine, is an award-winning American composer and producer best known for soundtracking acclaimed indie video games Celeste and Guild Wars 2, as well as composing for Minecraft.Dutch composer Joris de Man's eclectic style has earned him an Ivor Novello Award and BAFTA nomination, and he blends everything from glitchy electronica to orchestral sounds. His style blends traditional musical elements with unorthodox sound techniques. Olivier Deriviere is a French video game music composer best known for his work on Alone in the Dark, the Streets Of Rage series, and Assassin’s Creed 4: Freedom Cry. The group will be discussing everything from composing vertically and horizontally, how to write music that reacts to your game playing, and easy ways of building energy, to using artificial intelligence in composition, balancing the music with sound effects, and arguing with yourself. Olivier Deriviere, Lena Raine, Joris de Man and Chipzel answer listeners' questions about making music for video games, in a special of edition of Music Life for the World Service Festival.
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